May 4, 2021
User experience is no longer a fancy new term in the digital industry. The discipline has gotten recognized and adopted by companies of all sizes for its ability to guide them towards successful product strategy and better cross-disciplinary performance.
The fact that User Experience deals with many areas of the business that previously worked independently also means that it encompasses many concepts that tackle the different aspects of product development. This makes it quite jargon-heavy which might then lead to vague interpretation of key terms and misunderstanding. In our experience, usability and user experience are usually victims of such lack of clarity and often time end up used interchangeably.
A digital product is first and foremost a solution to a problem. It is designed and developed to help its user achieve a certain goal. That goal can be anything from a practical service like ordering something online, to fulfilling an emotional aspect like social communication.
When we talk about usability we are interested in the functionality of a product. A product is usable when the user can successfully and easily achieve their goals using the product. As covered by NN/g, Usability is assessed by looking at:
User experience is the umbrella term used for all the concepts and methods that go about discovering and analyzing a problem, designing solutions for it, and making sure that they live up to a user’s needs and expectations. The goal is to satisfy all aspects intersecting with the user from functionality to usability, and even aesthetics. It’s everything that contributes to the perceived experience that someone goes through with regards to a product. Does it target a problem I face? Does it solve my goal? Does it talk to me in a way that I understand and appreciate? Does it feel easy to use? Does it appeal to me? Do I like using it? Does it make my life better?